A new Fast Resource Loading API minimizes wait time by providing a more direct path from storage to the GPU, so these experiences can swiftly get high-quality textures and geometry. That means things like MetalFX Upscaling will quickly render complex scenes and apply high-quality spatial upscaling and temporal anti-aliasing faster to make games feel more responsive and graphics that look stunning. Metal 3 has been developed to exploit Apple silicon. Xcode includes language and editing enhancements with smarter autocompletion, and additional dynamic snippets get developers to the code they want to write faster. The new App Icon feature in Assets Catalog allows developers to provide a single icon size for all platforms, and Xcode automatically generates all the required assets for the app. The new multiplatform target creates a single SwiftUI interface for use across all Apple platforms and SwiftUI live previews are now interactive by default, so changes are immediately live, and developers can much more easily create variants. It also offers downloadable simulator runtimes for watchOS and tvOS. “We love collaborating with our developer community and providing them with new innovative technologies that enable them to build the next great generation of apps,” said Susan Prescott, Apple’s vice president of Worldwide Developer Relations and Enterprise and Education Marketing in the company’s annual boiler plate PR statement.Īpple says Xcode project builds are up to 25 percent faster while the app is now 30 percent smaller to download. SKAdNetwork gives ad networks and developers tools to measure how ads perform while still preserving user privacy.
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